If its still continuing, try to delete the mod and reinstall it manually. I have edited greatgrasssea.tga in 0.3, so that might fix it. And even though not correct, the best option would it be the usage of attributed arms for the Heptarchy and later Anglo Saxon kings like Edward's the Confessor five golden martlets a cross on a blue field for example.Īnd as a dynasty passes to another the coat of arms of a title would change also. Anything that modifies coatsofarms or flags or even interface mods might cause this. Specially in the 769 or 867 starting dates this looks bizarre because as an Anglo-Saxon king of England you have to fight with the banner of a Norman French guy who wouldn't even be born yet. I know that not all coat of arms in the game could actually be historical accurate because not all cultures in the map had such thing and that they were invented pretty much just in the 12th century, but isn't strange that William the Conqueror with his three golden lions on a red field has to fight Harold Godwinson for a kingdom of England already with the Conqueror's coat of arms? Go to 'C:\Users\Your Name\Documents\Paradox Interactive\Crusader Kings II\mod\WTWSMS\interface', create a new folder inside called 'coatofarms' and move the 'coatsofarms.txt' file from the interface folder to the new folder (if you have file extensions hidden the file might just be called 'coatsofarms').